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Tide Cave
2 - 2

Japanese Name:

おミズのせかい
Omizu no Sekai

World:

Forest

Previous Level:

Boss Bass Bridge

Next Level:

Deep Sea Ruins

Alternate Level:

None

ASM:

None

Enemies:

Blurp, Chargin' Chuck, Koopa Paratroopa, Pokey, Monty Mole, Volcano Lotus, Sumo Bro.

Bosses:

None

Power-Ups & Items:

Super Mushroom, Fire Flower

Time:

300 seconds

Tide Cave (おミズのせかい / Omizu no Sekai  LitThe World of Water) is the second level of the Forest. It is also the first hidden stage of the world, accessed from Boss Bass Bridge's secret exit. A rather simplistic water stage with Layer 3 tides. The level has no secret exit.
Tide-Cave

Tide Cave (in the circle) in the world map.

The LevelEdit

Tide Cave is a shortcut to the Bay world, meaning you don't need to accomplish Morton the Neat. A simple tide level with a few floating platforms here and there. In the second half, there are less platforms except for a few blocks here end there, used as landing points for the Sumo Bros' lightning projectiles. There is also a pipe leading to a Spade Game in the second part. Tide Cave seems to take territory of the Bay world.

Demos it appears in:Edit

  • Demo 6
  • Demo 6.5
  • Demo 7
  • Overworld Demo
  • demoOnly1
  • Dragon Coin # 1
  • Dragon Coin # 2
  • Dragon Coin # 3
  • Dragon Coin # 4
  • Dragon Coin # 5

Dragon CoinsEdit

Dragon Coin 1Edit

Right after the start, Dragon Coin 1; very hard to miss.

Dragon Coin 2Edit

On top of an orange and green platform.

Dragon Coin 3Edit

Under a large floating platform.

Dragon Coin 4Edit

At the beginning of the second half, guarded by a Monty Mole.

Dragon Coin 5Edit

In the same place as Dragon Coin 4.

EnemiesEdit

  • Blurp
  • Chargin' Chuck
  • Koopa Paratroopa
  • Pokey
  • Monty Mole
  • Volcano Lotus
  • Sumo Bro.

SourcesEdit

GraphicsEdit

Tide Cave uses graphics from Crystal Snail's stage in Mega Man X2 and the ice background from Donkey Kong Country 2: Diddy's Kong Quest. The Spade Game uses its original graphics from the All-Stars version of Super Mario Bros. 3.

MusicEdit

The music used throughout the stage is "Cave Drums".The Spade Game uses "Switch Palace", both of which came from Super Mario World.

Custom MusicEdit

The music used throughout the stage is BGM 2B: "Horrible Shadow" from Romancing SaGa. The Spade Game uses BGM 31: "Go Red Team! Go White Team! Rah Rah Rah!" from Treasure Hunter G.

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