The level has no secret exit.
If the On-Off switch is on, the green sections function like normal blocks, if it is off, you can go through them. It is a puzzle level that's easy to get through.
Demos it appears in:Edit
- Demo 6
- Demo 6.5
- Demo 7
- Overworld Demo
The level has no Dragon Coins.
- Koopa Troopa
Big Boo BossEdit
The Big Boo Boss is a rare kind of Boo that is identic to Big Boo that appears in this level, in which Mario/Luigi must use three blocks to defeat it. As soon as one of the block hits it, the Big Boo Boss disappears & moves to another part of the room, and reappears. Unlike Big Boo and Boo, Big Boo Boss can't harm the player.
The graphics are the original Ghost House graphics from Super Mario World.
The music used throughout the level is "Ghost House" from Super Mario World. However, the Big Boo Boss battle uses "Boss Battle", both of which came from Super Mario World.
The music used throughout the level is BGM 47: "Leonid's Castle" from Romancing SaGa 3. However, the Big Boo Boss battle uses BGM 39: "Go! Go! Kids!" from Treasure Hunter G.
- As the word "ぼろ boro" (it means "rag", "scrap", or "run-down" in English) in the original Japanese name is in Katakana, it is probably referencing Boro (aka Junk in the American release), the town in which T260G starts its scenario in SaGa Frontier.
- This is the first level to feature a Cape Feather.